KingsIsle Entertainment

Senior Game / Level Designer

Specs:

Company Name: KingsIsle Entertainment

Location: Austin, TX, USA

Studio Size: 200+ Developers

Platforms: PC, iOS, Android

Time Frame: 06/2013 - 03/2015

Published Games: Wizard 101, Pirate 101, Space Cats

During my time at KingsIsle Entertainment, I served in a role as a Game / Level Designer, particularly focused on world-building for the popular MMORPG title Pirate101. This period was an exciting time in my career where I was able to leverage my robust design skills to create engaging environments that captivated our players and enriched their gaming experiences. My responsibilities extended from designing immersive land masses to collaborating closely with writers to develop storylines and dialogues, thereby ensuring a seamless blend of gameplay and narrative.

I also had the unique opportunity to lead a prototype team. This role allowed me to be at the forefront of innovative game design, constantly exploring and pushing boundaries to create novel game mechanics that could redefine our players' experience. This initiative was not only about individual innovation but also about fostering a culture of creativity within the team. Our goal was to design mechanics that were not just engaging and fun but also pushed KingsIsle into new frontiers of mobile gaming.

These responsibilities added a new dimension to my role at KingsIsle. They allowed me to not just contribute to the design of existing games, but also to shape the strategic direction of the studio. It was a challenging but rewarding journey, one that has left me well-prepared for the evolving landscape of the gaming industry.

Additionally, my experience at KingsIsle has been instrumental in growing my understanding of team dynamics in a game development setting. Working as a part of a highly collaborative team environment, I learned the importance of clear communication, team coordination, and cross-department collaboration. This opportunity offered a profound understanding of how successful games are brought to life, not merely through individual contributions but through concerted efforts of diverse talent coming together to create something extraordinary.